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OLD WORKS

2022 – I made the model, rig and animation clips. ( 5 Play Clips, Idle Clip and Lose Clip )

2016 - I’ve created most of the rigs and character animations.

2012 - I produced the entire project, including storyboards, modeling, rigging, texturing, animation, particles, painting, sound, and video editing in 45 days.

2009 - I created a system where all vertices were connected to splines, and the splines were connected to controllers, allowing full deformation and type variations.

2008 - I produced the entire project

2006–2009 Demo Reel. Team projects, where I contributed in 3D modeling, rigging, texturing, animation, particle effects, video editing, color correction, and matte painting.

2001–2006 Demo Reel, showcasing works created entirely by me.